Press kit · Updated August 25, 2026

Stellar
Broadcast

A narrative science-fiction survival roguelike about guiding humanity’s last colony ship toward a world worth calling home.

Copy-ready descriptions

Use verbatim or adapt to fit your publication.

One sentence

Guide humanity’s last colony ship through strange worlds, failing systems, alien encounters, and impossible choices in a replayable science-fiction survival roguelike.

Short description

Earth is gone, and the colony ship Stellar Broadcast carries humanity’s last hope into an unknown galaxy. Survey procedurally generated planets, read their visual clues, launch scarce probes, solve scientific puzzles, and manage the people and systems that must survive long enough to found a new civilization.

Full description

Stellar Broadcast is a narrative science-fiction survival roguelike in which every voyage creates a different story. As the AI of humanity’s last colony ship, players navigate 289 branching events, keep 15 interconnected ship systems alive, decode alien signals, and investigate richly rendered procedural planets with moons, rings, civilizations, and 53 surface features. Scanner damage can obscure exact readings, but the planet itself always reflects its true conditions—rewarding players who learn to read a world before risking the colony. Every landing combines the chosen planet, the state of the ship, Society, Culture, alien relations, and the voyage’s decisions into a detailed colony outcome ranging from extinction to a Golden Age.

Key features

The short version of what makes each voyage distinct.

Procedural worlds with readable truthAnimated planets, moons, rings, atmospheres, civilizations, and 53 rendered surface features visibly reflect the world’s real conditions.
289 branching eventsWeighted outcomes, multi-event story arcs, ship crises, first contact, and choices whose consequences follow the voyage.
A ship and society to preserveManage 15 systems plus fuel, energy, water, probes, sleeping colonists, Society, Culture, Technology, and alien relations.
Signals meant to be solvedScientific and communication puzzles span spectral analysis, number systems, orbital hazards, alien logic, and more.
Detailed colony outcomesThe planet, landing, crew, culture, discoveries, and voyage history all contribute to survival and the final score.
Built for another voyageReproducible seeds, shared Daily Voyages, achievements, voyage logs, and multi-rank Legacy upgrades reward replay.
23 visual event treatmentsFifteen dedicated encounter routes and eight enhanced scenes bring black holes, living nebulae, Dyson spheres, temporal vortices, phantom ships, alien world engines, and other anomalies to life.
Offline and widely localizedCore voyages are playable offline and the game supports 20 languages.

Story angles

Useful starting points for features, interviews, and reviews.

  • Learning to read a planet: visual conditions remain truthful even when damaged scanners hide or distort the numbers.
  • What survives humanity: Society and Culture are tracked separately, so a technically successful colony can still inherit a fractured identity.
  • Procedural without feeling anonymous: world identity combines seeded rendering, civilizations, landing sites, surface landmarks, and on-device neural-network names.
  • A community-shaped solo project: balance, accessibility, prose, events, and planetary rendering continue to evolve directly from player reports.
  • From mobile to desktop: the upcoming ad-free Steam edition targets Windows, macOS, and Linux, and its public store page is now open for wishlisting.

Logo and key art

Click any asset for the full-resolution original.

4K screenshots

Large, uncropped 16:9 gameplay captures. Open any image to inspect the full-resolution original.

Download all

The complete archive also includes alternate ringed-world and landing-assessment screenshots.

Gameplay footage

An 18-second loop showcasing the procedural planet renderer.

Download MP4

About the developer

Stellar Broadcast icon

Stellar Broadcast is developed by Aaron and published under Faustian Bargain. It is a solo project spanning game design, programming, procedural art systems, localization, audio integration, machine-learning tooling, and publishing. The Android edition launched on April 6, 2026, and continues to receive frequent updates shaped by community feedback. An ad-free desktop edition is in development for Windows, macOS, and Linux.

Press, interviews, and review access

For questions, additional formats, interview requests, or desktop review access, contact Aaron directly.

sirus20x6@gmail.com