Stellar Broadcast Press Kit
Factsheet, screenshots, gameplay clips, and developer information
Factsheet
| Developer | Aaron (solo developer) |
| Release Date | April 6, 2026 |
| Platforms | Android (iOS coming soon) |
| Price | Free with ads / $5.99 one-time premium |
| Genre | Roguelike narrative sci-fi / colony ship survival |
| Languages | 20 (English, Spanish, French, German, Japanese, Korean, Chinese, Arabic, and more) |
| Offline | Yes, fully playable without internet |
| Engine | Flutter/Dart |
| Website | stellarbroadcast.org |
| Google Play | Play Store listing |
| itch.io | faustcircuits.itch.io/stellar-broadcast |
| Discord | discord.gg/8qsMun6vVM |
| Subreddit | r/stellarbroadcast |
| Contact | sirus20x6@gmail.com |
Description
Stellar Broadcast is a narrative roguelike where you're the AI of humanity's last colony ship. Earth is gone. You must navigate uncharted space, scan procedural worlds, survive 167+ branching events, solve alien puzzles, and decide where civilization makes its final stand.
Inspired by Seedship but taken much further, with degrading ship systems, interactive puzzles, procedural planets with moons and native civilizations, a persistent legacy system, daily challenge mode, and planet names generated by an on-device neural network.
Features
- 167+ branching narrative events with weighted random outcomes and multi-event story arcs
- 14 ship systems that degrade as you travel (6 core + shields + landing + 6 scanner subsystems)
- Interactive alien puzzles: spectral analysis, constellation mapping, crystalline decoding
- Procedural planets with 5 moon types, 4 ring types, 42 surface features, native civilizations, government structures
- Planet names generated by on-device LSTM neural network (ONNX Runtime, FP16)
- Multiple ending tiers from Golden Age to Extinction
- Persistent legacy system with permanent upgrades between runs
- Daily challenge mode with shared seeds and Google Play leaderboards
- 11 special cinematic events: black hole, chrono vortex, Dyson sphere, living nebula, mirror array, seed vault, world engine, void whale calf, phantom ship, singularity engine, pulsar lighthouse
- Alien trader encounters with risk/reward bargaining
- Moon landing mechanic for bonus resources
- Mid-run auto-save when backgrounded
- Tablet and landscape responsive layouts
- Original ambient soundtrack with reactive sound effects
- 20 languages, fully offline
- Event chain narratives: choices trigger follow-up events encounters later (Mutiny Arc, Ghost of Earth, Stowaway Grows Up)
- Governance ideology system: 5 axes (authority, culture, economy, faith, military) shaped by your decisions
- Resource economy: spend fuel, energy, or probes for better outcomes across 50+ cost-choice events
- Deterministic Daily Voyages: identical seeds produce identical runs for fair competitive play
- YAML statechart event system with guard expressions, weighted outcomes, and event chain triggers
Logo & Icon
Screenshots
Animated Gameplay
About the Developer
Stellar Broadcast is developed by Aaron. It's a solo project. Design, code, audio integration, ML model training, and publishing all done by one person. The game launched on April 6, 2026 and is being actively updated based on community feedback.